The crash point is generated using a provably fair algorithm. Approximately 50% of rounds crash below 2x, 33% below 1.5x, and about 3% of rounds reach 10x or higher. The mathematical edge comes from the crash point generation formula.
Engine Mechanics: Crash game engine generates multiplier curve using 1 / (1 - random()) formula, capped at max multiplier. Players cash out before crash. House edge comes from rounds where nobody cashes out in time + the mathematical edge in the curve generation.
RTP Control: Target RTP is configurable via the Dashboard → Game Control tab. The engine uses dynamic payout adjustment: rtpFactor = targetRTP / currentRTP clamped to [0.1, 2.5], applied to every win. Over ~500 rounds, actual RTP converges to target within ±1%.
House Edge: 3.0% at default settings. Revenue per 1,000 rounds at €1 avg bet: ~€30.
Variance Profile: Medium variance. Most rounds resolve quickly with small multipliers, but occasional high-multiplier rounds (10x-100x+) create excitement. Two-bet system increases player engagement and session length.